• Some exciting news is that we have five Google Summer of Code students working on OpenCog projects this summer..

    • Integration of ROS (Robot Operating System) with OpenCog: Arsalan Akhter, mentored by Matt Chapman
    • Packages for Ubuntu (and other Unix-like systems) and Cygwin port: Amber Jain, mentored by Nil Geisweiller and David Hart
    • DeSTIN/OpenCog integration: Alexander Morrow, mentored by Ben Goertzel
    • Extend MOSES to Encompass Primitive Recursive Functions Using Fold: Mandi Wang, mentored by Linas Vepstas
    • Spatial and Temporal Reasoning: Dario Garcia-Gasulla, mentored by Jared Wigmore

    We’re all excited to be participating in GSoC again, and to have a great bunch of students working on some important projects…

    Work on the OpenCog Hong Kong project is also going well — we’ve brought a full-time game developer (Lake Watkins) onto the project to help build a more interesting game-world and game-play on top of our Unity3D-based “OpenCog teaching/training platform.”  An additional graphic designer has been brought into the team and is working with Lake.  The game world is somewhat Minecraft-like in that many things in the world are made of blocks, although the gameplay is very different from Minecraft, involving a robot, a little girl and a ghost dealing with strange situations in a complex mansion.  Coordinated with this game-world work, Shujing Ke has been busy replacing the 2DSpaceMap in OpenCog with a 3DSpaceMap, which has required large changes in multiple parts of the code, and led to a general cleanup of lots of space-related OpenCog code.  (And the rest of the OpenCog HK team has been doing interesting stuff too, to be reported in later OpenCog updates…)

    This entry was posted on Monday, April 30th, 2012 at 12:09 pm and is filed under News. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

    News

    Posted on April 30th, 2012

    Written by Ben Goertzel

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